The premise of Legends of Tomorrow centers (initially) around a time traveler named Rip Hunter (Arthur Darvill) who gathers a motley group of heroes and villains to travel through time to track, and ultimately end, the rise to power of an evil immortal dictator by the name of Vandal Savage in the 22nd century. The group of legends that has been assembled have all been plucked from The Flash or Arrow universes: the Atom (Brandon Routh), White Canary (Caity Lotz), both halves of Firestorm (Franz Drameh and Victor Garber), Captain Cold (Wentworth Miller), Heatwave (Dominic Purcell), Hawkman (Falk Hentschel), and Hawkgirl (Ciara Renee). Darvill’s Rip Hunter is the exception, as he is a new character to join the DC Universe.
This review is based on the pilot of Legends of Tomorrow, and with that being said, there are some very noticeable kinks that need to be worked out before this series can enjoy a success similar to that of its sibling series (Arrow and The Flash). Until Justice League hits theaters, Legends of Tomorrow is television’s answer to a dynamic, butt-kicking superhero ensemble. However, a cohesive group of superheroes taking on a weighted evil foe may still be a long time coming.
Action and Effects
One of the few successes of the pilot episode were the special effects and action sequences. Legends of Tomorrow does a good job working within a television budget and timeline to deliver some pretty solid visual effects. All of the heroes’ abilities are visually believable and fit within the show’s landscape. Other special effects, such as the CGI, were a little less successful in some places, but overall they were well done and really helped make the universe feel real.