The development of motion controls in video games meant that players could experience video games in a whole new fashion, allowing players to feel the game rather than simply witness the action. The idea was so trendy that it catapulted Nintendo back into first place during the Wii generation of consoles, by a wide margin. However, somewhat ironically, this same technology which propelled Nintendo to the top is now viewed as gimmicky and looks like it will disappear from gaming in favor of the new fad, virtual reality. For the most part, we’re glad to see motion controls becoming a thing of the past. However, the following games, all of which used motion controls to some extent, were actually pretty good, and deserve to be recognized, even as motion controls fall out of the public consciousness.
10. Spider-Man 3 (Wii, 2007)
Look no further than Spider-Man 3 for an inexpensive, under-the-radar game that takes advantage of the Wii’s motion controls in an effective manner. This game has the dubious honor of playing completely differently depending on what console you’re using, which can be quite confusing. However, the Wii edition, which was developed by Vicarious Visions, uses the Wii Nunchuck and Wiimote in a brilliant fashion, turning a mediocre game into an absolute delight. There’s something undeniably enticing about having the ability to shoot webs from your wrists, and Spider-Man 3 offers the best way to majestically web-sling across a city. As a whole, the game isn’t nearly as good as the vastly underrated Spider-Man 2 for the PlayStation 2, but for pure motion controls, very few titles manage to match the crispness and responsiveness of the Wii version of Spider-Man 3.