When it comes to Halo, one thing has stayed true over the course of the series’ 14 year reign among the top first-person shooter franchises: people come for the story, but they stay for the multiplayer. As Microsoft’s flagship Xbox franchise, Halo and its deep multiplayer component has been enjoyed by millions of players worldwide and is almost single-handedly responsible for keeping the lights on in the early days of Xbox Live. While the main draw of Halo multiplayer is arguably the balanced gun-melee-grenade trifecta that has been imitated many times since the 2001 original, online shooters live and die on the strength of their maps and fortunately, the Halo series has some of the best. With six mainline games released across three different console generations, there is a gigantic pool of maps to choose from at this point, making the act of actually trying to highlight only ten practically a fool’s errand. . . which is why we’re doing it anyway. Here are the ten best maps in Halo history.
Honorable Mention: Chiron TL-34
For some reason, it’s really hard to find people who appreciate the unique design of Halo CE’s Chiron TL-34. While it may not be liked by the Halo community at large, Chiron remains one of Halo’s most unique maps thanks to its multi-room design, with each room separated by teleporters. While it definitely takes a while to get a handle on the layout, Chiron takes on another level of strategy once you grasp it, as the teleporters turn into cat and mouse games between players as they wait for the other team to make their move. You haven’t lived until you’ve gone through one of Chiron’s teleporters with a fireteam, knowing full well that an ambush is waiting on the other side.