As with pretty much every major game release these days, No Man’s Sky has been suffering from its share of bugs and other problems since it launched on PlayStation 4 earlier this week (it comes out on PC today). Developer Hello Games is aware of the issues players have been reporting and are currently working to fix the problems as quickly as possible.
“We’re tracking a number of issues, bugs and crashes that players are reporting, and working to resolve [them] as soon as possible,” said Hello Games studio head Sean Murray in a post on the No Man’s Sky website this morning.
Of particular note is the pre-order bonus bug that has made it difficult or impossible for some players to progress past a certain point in the game. Murray is unsure when the bug will be fixed, stating, “We can’t give you an ETA [on the PlayStation 4 patch] as frustrating as that is, because we’re also still working to get the PC release live. We sincerely apologise to anyone affected in the meantime.” He did however confirm that 80% of players who have reported the issue have been able to get around it thanks to an in-game solution (basically, a character in the game will sell them the part they need to progress further).
In the meantime, Murray shared a few workarounds to some common problems found in the game that players can utilize while they wait for a patch. He points out that if you’re stuck somewhere, you can use the game’s jetpack infinitely so long as you’re pushing up against a surface. If you somehow land your ship in a weird place and can’t get back to it, you can head to a larger outpost and summon your ship using a beacon. And if you’ve really messed things up, the game will allow you to load your two most recent saves from the Options menu.