EA is closing the doors at Visceral Games, the studio behind games like Dead Space and Battlefield Hardline, the publisher said in a statement today. Visceral had been working on an untitled Star Wars action-adventure game, which EA says will now be revamped and moved to a different studio.
“Our Visceral studio has been developing an action-adventure title set in the Star Wars universe,” EA’s Patrick Söderlund said in a blog post. “In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”
Söderlund added that Visceral will be “ramping down and closing,” and that “we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.”
He also touched on the Star Wars game, stating, “while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.”
An EA spokesperson addressed the status of Uncharted director Amy Hennig, who joined Visceral in early 2015 to direct the Star Wars game, stating: “We are in discussions with Amy about her next move.”