Fallout 76 is both one of the most anticipated games being released this fall and one of the most controversial. Ever since Bethesda’s Todd Howard got up on stage at E3 this past June and revealed that the upcoming RPG would include multiplayer for the first time in the franchise’s history, some fans have worried about whether the presence of human players would get in the way of the traditional single-player, story-driven experience. Bethesda hasn’t really helped the situation by staying quiet about certain details up to this point but thanks to a new feature on the game over at Game Informer, we’ve learned a few new things about how the campaign will work.
While Fallout 76 can be played solo, you will eventually run into other players whether you like it or not. Howard stresses that every human you see in the game will be a “real human” but that you can ignore other players if you wish. There is a lengthy main quest storyline that revolves around the disappearance of Vault 76’s Overseer, with the story itself ending with players gaining access to Fallout 76’s much-touted nukes. Essentially, players will have to earn the right to use nuclear weapons by playing through the main quest, which is being described as “a lengthy, multi-part story that takes players across West Virginia.”
Bethesda