Gamers may bemoan the fact that franchises such as Call of Duty and Assassin’s Creed have saturated the market with too many sequels, but at least fans of those series are continually being served new games on a yearly basis. Finding yourself a fan of a game that most people — including the teams that worked on them — have long since forgotten can be a frustrating and lonely experience. Development teams spend often spend years working away on one title and it goes without saying that the hope of the team — and the publisher backing them — is to have their games be successful as possible and become a hit franchise. Unfortuantely, as is all too clear in the entertainment business, quality doesn’t always translate into dollars. All of the following games have built up a cult following, but remain without sequels years after their initial release. While it’s a longshot to expect we’ll ever see follow-ups to these games, it’s hard to deny that they all have massive sequel potential.
10. Brute Force (2003)
Brute Force, a somewhat obscure Xbox title, was a surprisingly good third-person cooperative shooter created by Digital Anvil. A sci-fi game set a few hundred years in the future, Brute Force was one of the best co-op games of its era, primarily because its gameplay put so much emphasis on teamwork and utilizing the various skills of the four members of the titular Brute Force squad. Of course, the game was released at a time when online gaming on consoles was still in its infancy, so Brute Force could only be played locally via split-screen. While it received criticism at the time for not being as tactical as advertised (and for not being the “Halo killer” that some had prematurely labeled it as), there is so much promise in Brute Force‘s lightly sketched universe that a compelling multi-game series could have been something special. Sadly, Brute Force was Digital Anvil’s last game, as the company was shut down by Microsoft in 2006. While that definitely put a dent in the possibility of a sequel, the game sold very well and Microsoft still owns the intellectual property (IP), so there’s always the possibility that they will resurrect it.
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