The writing is on the wall for the Wii U, as recent reports have suggested that Nintendo will cease production on the console sometime this year. Although Nintendo has patently denied these rumors, the Wii U’s days are undoubtedly numbered, to the point where it can confidently be declared a massive failure. As of December 31, 2015, the Wii U had sold 12.6 million units worldwide, making it the company’s slowest-selling console ever. With Nintendo’s next console, codenamed the NX, rumored to be launching in late 2016 at the earliest, the sun is quickly setting on the Wii U — a console with some good ideas and fantastic games that ultimately couldn’t make much of an impact at retail. The following are the most significant reasons for the Wii U’s failure.
10. Poor Launch Lineup
Nintendo hobbled the Wii U right out of the gate by launching it in November 2012 with little in the way of “must-have” software. While titles such as New Super Mario Bros. U and ZombiU stood out as worthy purchases, most of the other titles available at launch were a mix of previous generation ports and gimmicky software focused on mini-games. While the original Wii didn’t have the most inspiring launch games either, it did have a system-seller in the form of Wii Sports, something that the Wii U lacked.
To be fair, most new consoles don’t have many good games right at the start but the Wii U got things doubly wrong by not having enough games to draw in the hardcore crowd or a compelling piece of cross-generational software to help sell the system’s features to the masses, which contributed to the console getting off on the wrong foot.
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